Negima: Lost Magic
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Negima: Lost Magic is a Negima RP, where many adventures can unfold, from travelling the magical world, learning ancient magic and simply travelling with your partners. Explore the vast land, learning all that you can, striving to be the best!
 
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 Rose Amile, Fortune Teller

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Rose

Rose

Female Posts : 912
Join date : 2010-01-25
Age : 30

Rose Amile, Fortune Teller Empty
PostSubject: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller EmptyTue Nov 02, 2010 1:16 pm

Account Name: Rose
______________________________________________________________________


Name: Rose Chita
Nickname: “Thorn”
Age: 15
Gender: Female
Height: 5”5
Weight: 48kg
Group: N/A
Reputation: 0
Rank: D
Affiliation: Light
Blood-type: B
Likes: Singing, practicing what she wants to improve at, collecting things.
Dislikes: Animal cruelty, abuse, her insecurity and being alone in solitude
Fears: Rose has an extreme fear of being forced into a room of darkness and being alone; to the point that she has a mental trauma that makes her delusional.
Physical Description: Rose has a very athletic figure for a female, she has a beautiful voice and look for herself. She’s go beautiful long hair that she ties up in a pony-tail, she’s not tall, but not short. She’s slim and fit.
Magic Keywords: Che Ne Yah!
Ki or Magic? Magic
Clothing: Rose wears the normal school uniform, usually. However, outside she wears a red jacket with a small black top with a skull in the center, showing off her stomach. She wears a red mini-skirt and wears stockings.
Accessories: Gold earrings.
Extra: N/A
Picture:
Spoiler:

Personality:
Rose has a very strong personality. She’s not rude, she’s often kind and affectionate, but isn’t merciful. She treats everyone fairly, be it her boyfriend or an enemy. She’s very self-aware and self-conscious, so she tries her hardest to maintain her looks. She tries to spend time equally with her friends and has a mental trauma of them leaving her or having a fight with her.

History
Rose had a relatively normal life in the magic world; where she met William and Aliidan and befriended them respectively. Her parents often visit her. When she was young though, she was kidnapped to ransack her parents for money. Rose was forced into a small room without food, light or contact with a human for a day. There was a tap that allowed her to drink and unlimited supply of water, so she continued to live; however it cost her, her sanity. She went insane, even after being rescued to the point that doctors had to isolate her from others. After many psychological sessions, she had rejuvenated her sanity and ran again to all her friends; she vowed to never be alone again, or at least… that’s what she thought.

Class: Fortune Teller

Weaponry/Equipment: Crystal Ball, pack of tarot cards.

Stats - 77
Strength: 11
Accuracy: 14
Endurance: 15
Speed: 11
Intelligence: 26

Stat Points Earned: 0|32
Jewels Earned: 2,650,000

Sources:
Spoiler:

Skills & Disciplines:
Master Tactician: Rose has the ability to think out plans cool-headedly in very harsh situations, taking into account her abilities, her partners abilities, the terrain, the speed of her and the enemies attacks, etcetera to successfully create plans of high caliber.

Accurate Fortunes: Rose has done so much fortunes, for so many people that she’s become a very accurate fortune teller that many visit to get a 100%, perfect fortune.
All predictions you do will show the vision as if you didn't use the spell to find out what attack the enemy is going to do next. So if you find out through using the skill, they might not use the same second attack if you avoid the first that you predicted would happen. Also, even if the spell gives you a free dodge; you must know that you may not be able to avoid it.

Name: Rose Amile
Number: II (2)
Title: Ardenter Chiromanta (Passionate Palmist)
Virtus: Fides (Faith)
Directio: Occidens (West)
Tonus: Rubor
Astralitas: Neptunus (Neptune)
Artifact: Delinera Blasphemia (Tracing Blasphemy)
Artifact Information: Rose’s artifact takes the form of a crystal ball and when magic is channeled into it, shows the status of the people on her mind. It gives a picture update of them and how far they are away from Rose in meters; it also tells her the direction. It’s a highly valued tracking device.

Magic Name: Fortune Telling
Magic Type: Supportive
Magic Description: A magic that allows Rose to tell what’s going to happen in the near future or what happened in the past. Be it a nearby attack, or who’s going to enter a certain area and similar things like that.
TP/KP Earned: 7|21
Techniques: (24/31)

Future Sight - (5)
Type: Passive
Incantation: N/A – channel magic into crystal ball and concentrate
Range: Self
Effect: Rose concentrates her magic into her crystal ball or tarot cards, that tell her what’s going to happen in the near future. If channeling magic for a long time, in the far future.

Foresight - (5)
Type: Passive
Incantation: N/A – channel magic into crystal ball and concentrate
Range: Self
Effect: Rose concentrates her magic into her crystal ball or tarot cards and they tell her a special piece of information on her enemies or clients past that she may be a weakness or event in their life. She can pinpoint what she’s looking for after an excessive amount of time.

Spiritual Protection - (8)
Type: Defensive/Offensive
Incantation: Spirits, surround me, be my protection!
Range: 80 meters around her
Effect: Rose summons up spirits aimed to protect her. The spirits themselves are actually quite strong and bite hard. They now have the ability to go through the ground and trees, as well as hide in shadows to attack. There's now a total of four spirits.

Vicinity Sight - (6)
Type: Passive
Incantation: N/A – channel magic into crystal ball and concentrate
Range: 50 meter radius
Effect: Rose concentrates her magic into her crystal ball or tarot cards, while a blue line is slowly created in a circle form around a area. For each 10 meters, it costs 1 post. If she wants it to go faster, it drains her endurance. After the circle is completed, from one hour back and one hour forward, it shows her all the people that enter the area; appearance only.


Last edited by Rose on Sun Nov 14, 2010 9:00 am; edited 3 times in total
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TheWill
Admin
TheWill

Male Posts : 4808
Join date : 2010-01-25
Age : 28

Rose Amile, Fortune Teller Empty
PostSubject: Re: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller EmptyWed Nov 03, 2010 12:11 am

The first class should be D.

How long can you hold your spirits out in Spiritual Protection, in case they're not destroyed?

Also 10/10 next to the techniques part.
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TheWill
Admin
TheWill

Male Posts : 4808
Join date : 2010-01-25
Age : 28

Rose Amile, Fortune Teller Empty
PostSubject: Re: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller EmptyWed Nov 03, 2010 10:26 pm

Rose, after some discussions with Ryo, I'll have to tell you this:

All predictions you do will show the vision as if you didn't use the spell to find out what attack the enemy is going to do next. So if you find out through using the skill, they might not use the same second attack if you avoid the first that you predicted would happen. Also, even if the spell gives you a free dodge; you must know that you may not be able to avoid it.
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Rose

Rose

Female Posts : 912
Join date : 2010-01-25
Age : 30

Rose Amile, Fortune Teller Empty
PostSubject: Re: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller EmptyWed Nov 03, 2010 11:17 pm

I will abide by those rules, so I added it to my profile... Updated.
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Raven

Raven

Posts : 149
Join date : 2010-07-06

Rose Amile, Fortune Teller Empty
PostSubject: Re: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller EmptyWed Nov 03, 2010 11:26 pm

Looks good, 1/2 approval.
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Alberio

Alberio

Male Posts : 1609
Join date : 2010-08-07
Age : 31
Location : Ohio

Rose Amile, Fortune Teller Empty
PostSubject: Re: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller EmptyWed Nov 03, 2010 11:51 pm

2/2, this topic is finished and so therefore is closed.
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Rose Amile, Fortune Teller Empty
PostSubject: Re: Rose Amile, Fortune Teller   Rose Amile, Fortune Teller Empty

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