Negima: Lost Magic
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Negima: Lost Magic is a Negima RP, where many adventures can unfold, from travelling the magical world, learning ancient magic and simply travelling with your partners. Explore the vast land, learning all that you can, striving to be the best!
 
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 Joseph Maine

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Joseph

Joseph

Male Posts : 409
Join date : 2011-01-14
Age : 31

Joseph Maine  Empty
PostSubject: Joseph Maine    Joseph Maine  EmptyThu Mar 07, 2013 9:23 pm

Account Name: Joseph
______________________________________________________________________


Name: Joseph Maine
Nickname:
Age: 25
Gender: Male
Height: 6’1
Weight: 162 pounds
Group: N/A
Reputation: 0
Rank: D
Affiliation: Dark
Blood-type: O
Likes: Books
Dislikes: Noisy people
Fears: loss of power
Physical Description: Same as in picture
Magic Keywords: Mista Ego Tirina!
Ki or Magic? Magic
Clothing: Standard black mage robe.
Accessories: ring on the middle finger
Extra: Scar on his left palm
Picture:
Spoiler:

Personality
He likes to be alone in dark shaded areas. He spends most of his time reading books and learning new spells. He does not like to be around annoying people, but he will endure it if it helps reach his goal. He can lie about his personality and pretend to be happy and friendly if he has to get close to someone. When fighting he will take any chance he gets to get the upper hand, he believes in victory no matter the cost. But if victory can not be achieved then you run to live another day.

History
Spoiler:

Class Hex specialist

Weaponry/Equipment
Wakazashi: A small sized blade, 20" long, katana style. It is coated with poison. POison is not leathel, it disrupts vision, hearing and touch for 3 post.

Standard Pocket Knife: A small knife Joseph keeps in his pocket to cut himself in order to summon a demon.

Malicious Skull: A skull said to send a deep mist around your opponent, terrifying them and might even immobilize characters that don’t have a strong enough will. (400 Drachma)

Canary: A canary that helps with your job as a mage, ranging from using weak spells, enchantments and other ‘stuff’ such as patio’s and flying. Mages who are transformed into a canary are rather energetic and helpful. After being purchased these “mages” are assigned to you. His name is Mel. After being betrayed by fellow mages and turned into a canary, he shares the same objectives as Joseph. (800 Dracha)

Telescope: A magical telescope that allows you to see over huge distances or even through close by walls.
(140 Drachma)

Stats – 102
Strength: 16
Accuracy: 18
Endurance: 17
Speed: 16
Intelligence: 35

Stat Points Earned: 0|57
Jewels Earned: (3,620,000 - 1,340) = 3,618, 660)

Sources:
Spoiler:
Skills & Disciplines:
Silve Tounge: Joseph is a master liar. He has great knowledge so he can say smart lies that will make other question what they believe. His facial expressions do not change from telling a truth or a lie. He can even tell the truth in such a convincing way that it makes people question their beliefs. Some would call him a master manipulator.

Backstab: He is not well enough trained to fight of someone in a fair sword fight. He uses hiswakizashi to stab an enemy where he does not expect and inflict poison on the enemy.

Magic Name: Hex Advantage
Magic Type: Hex and Curses
Magic Description: By chanting certain words Joseph can create hexes in specific places. Depending on the words chanted these hexes do different effects. Mostly concentrated in crippling and debufing an enemy
TP/KP Earned: 0|43
Techniques: 49/53

Torture Hex - (8)
Type: Other
Incantation: Filiolus of poena audite meus placitum! Planto meus hostilis memor suum vereor! Quod permissum illud vereor torqueo suum animus!
Range: Personal
Effect: A hex is created in the right palm of Joseph. When he comes in contact with someone that person will start to live his utmost fears in his mind. It has a cooldown of 2 post.

Teleportation - (8)
Type: Other
Incantation: Everto quod Filiolus succurro mihi subterlabor meus fortuna! Vindico mihi ut a novus locus! Sic ego can ago alius dies!
Range: 500 meters
Effect: A hex is created on the ground beneath Joseph in 5 meter radius. Everyone standing on it will be teleported within a 500 meter radius, depending where Joseph wants to go. Takes one post to charge.

Paralyze Hex - (7)
Type: Other
Incantation: Filiolus mestitia rideo risi risum procul illud fossor! Subsisto lemma qua sto!
Range: 8 meter radius, 20 meters from Josephs position.
Effect: A hex is on the ground, anyone stepping on it will have their muscles paralyzed. Friendly fire is possible. Last for 2 post. It has a cooldown of 1 post after it deactivates.

Convincing Hex - (6)
Type: Other
Incantation: Everto of recubo quod mestitia! Docui mihi oro vestri lingua! Quod permissum thy hostilis puto quis sententia narro est verum!
Range: Personal
Effect: A hex is created in the right palm of Joseph. When he comes in contact with someone that person will believe all the words that come out of Josephs mouth. Can only be used on people with less Intelligence than Joseph. Has a cooldown of 2 post.

Summon Hex - (8)
Type: Other
Incantation: Orior oriri ortus meus minion! ego tribuo vos meus cruor ut tributum! Vos mos tribuo mihi vestri muneris quod premo meus hostilis!
Range: Personal
Effect: A hex is created in the ground infront of Joseph. With a drop of blood from Joseph a demon is summoned.
Stats:
Power: 20
Speed: 6
Endurance: 10
Accuracy: 19
Inteligence:10
Techniques:
Spoiler:
Picture:
Spoiler:

Life Drain - (8)
Type: Offensive/other
Incantation: Qua vita est damnum , vita est lucrum! Vomica indignus perdo suum vita! Beatus dignus quod servo lemma ex nex!
Range: 50 meters
Effect: A hex is created on the chest of the enemy and he get his life drained and given to Joseph. -12 Endurance for enemy, +7 Endurance for Joseph.

Telepathy - 4
Type: Other
Incantation: N/A
Range: 300 meters
Effect: Can talk telepathly with up to four people at the same time withing a radius of 300 meters.


Last edited by Joseph on Tue Mar 26, 2013 2:46 pm; edited 18 times in total
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Crypt96

Crypt96

Male Posts : 404
Join date : 2011-07-24
Age : 31
Location : Equestria

Joseph Maine  Empty
PostSubject: Re: Joseph Maine    Joseph Maine  EmptyMon Mar 18, 2013 7:52 pm

are you ready for someone to check? last time i visited it wasnt finished.. :)

but ill look at it now and say what i think :)

spoiler link is broken.. i can fix it if you want...

you have sources but they were not applied to the overall stats.

you also got bonus mp / sp form william due to the revival of the site.
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TheWill
Admin
TheWill

Male Posts : 4808
Join date : 2010-01-25
Age : 28

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyMon Mar 18, 2013 11:49 pm

Crypt96 wrote:

you also got bonus mp / sp form william due to the revival of the site.

The bonus is only for newly finished missions. Cat
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Joseph

Joseph

Male Posts : 409
Join date : 2011-01-14
Age : 31

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 19, 2013 1:03 am

You can start checking it. I know i'm still missing stuff.
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TheWill
Admin
TheWill

Male Posts : 4808
Join date : 2010-01-25
Age : 28

Joseph Maine  Empty
PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 19, 2013 6:01 am

Given how intricate and great the history is, a bit more personality will do fine. Maybe just a sentence.

Confirmed the MP/SP matched up just to save the hassle of others. The Drachma should be:
500,000 + 3,120,000
= 3,620,000 Drachma.

Someone may wanna double check that.

Anyway onto the spells...

Torture Hex is fine, although the extent of the torture should be mentioned.

Paralyze Hex should give the time as it can affect other players. The post duration in other words, this is necessary as it's a high rank spell and not just a low one where it won't affect many people.

Convinicing Hex is kind of broken. I am going to give it leen way since it has a limitation and Ayra's is pretty similar, however "willpower" needs to be defined. Do you mean intelligence stat?
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Joseph

Joseph

Male Posts : 409
Join date : 2011-01-14
Age : 31

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 19, 2013 12:58 pm

Torture hex relies on a persons character profile. Whatever they put in their profile as fear that is what they'll live in their minds.

Convincing hex depends on Intelligence. Changed it.
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TheWill
Admin
TheWill

Male Posts : 4808
Join date : 2010-01-25
Age : 28

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 19, 2013 2:37 pm

Damn, I think most people put pretty bad stuff or things not that relatable to their character in the fear section, but there aren't any complaints haha.

And no problems with me for the spells. Just expand personality, add weapons (if needed), skills & discs, fix jewels and add magic description.
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Joseph

Joseph

Male Posts : 409
Join date : 2011-01-14
Age : 31

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyWed Mar 20, 2013 4:28 am

Edited. Ready for critics!
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Lyon

Lyon

Male Posts : 640
Join date : 2011-02-01
Age : 30
Location : Close to my computer

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyMon Mar 25, 2013 11:36 pm

The only things missing in my opinion are the cooldowns of each skill. They have such long incantations but they do still need a cooldown of some sort. After that, everything else should be fine.
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TheWill
Admin
TheWill

Male Posts : 4808
Join date : 2010-01-25
Age : 28

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PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 26, 2013 12:18 am

A cool down for Torture Hex (about 2 posts), Paralyze Hex (about 1 post after the enemy is freed) and Convincing Hex (2 posts).

After that, 1/2 approval from me.
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Lyon

Lyon

Male Posts : 640
Join date : 2011-02-01
Age : 30
Location : Close to my computer

Joseph Maine  Empty
PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 26, 2013 12:27 am

Seems reasonable. I'll approve after that.
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Joseph

Joseph

Male Posts : 409
Join date : 2011-01-14
Age : 31

Joseph Maine  Empty
PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 26, 2013 2:47 pm

Edited.
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Crypt96

Crypt96

Male Posts : 404
Join date : 2011-07-24
Age : 31
Location : Equestria

Joseph Maine  Empty
PostSubject: Re: Joseph Maine    Joseph Maine  EmptyTue Mar 26, 2013 2:55 pm

after looking at it a few times... i think its good.

2/2 approved

you are experienced in the forum so i believe you are well over powered like william but meh... welcome back! :3
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Joseph Maine

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